Geometry Nodes Procedural Modelling [Ancient Greek Column]

⛩️ Join the Blender Dojo; ⛩️ In this video we’ll create an Ancient Greek Column generator using Geometry Nodes. We’ll create full control over the amount of segments the column has, the height per segment, the overall width of the column, the pedestal type and finally we’ll add procedural edge wear, using Geometry Nodes aswell. Basefile - #b3d #blender3d #kaizentutorials #geometrynodes ----------------------------------------------------------------------------------------- Follow me on Instagram - @Kaizentutorials Gumroad - ----------------------------------------------------------------------------------------- Chapters: 00:00 Intro 00:20 Download the basefile (LINK IN DESCRIPTION) 00:50 Starting with Geometry Nodes 01:12 Part 1 - Creating the Drum (Segment) 08:45 Part 2 - Creating the segment array (Shaft) 12:16 Part 3 - Adding in the Pedestal Collection (Base) 14:20 Part 4 - Creating the Bottom (Base) 18:13 Part 5 - Creating the Top (Capital) 20:32 Showcasing the Column Generator 20:48 Finetuning the Column 21:30 Adding Edge Wear in Geometry Nodes 24:23 Summarizing the Nodetree 25:34 Outro ----------------------------------------------------------------------------------------- My setup: Motherboard X570 Auros Elite - RAM - 32GB Corsair - CPU - AMD Ryzen 3700x - GPU - Gigabyte 3070 Ti OC - Case - Fractal Design Meshify - Power Supply - NZXT 750W - Headset - Logitech Pro X - Camera - Sony A6400 - Mic - Blue Yeticaster - Disclaimer: Purchasing through these links supports the channel via affiliate marketing. ----------------------------------------------------------------------------------------- Music -
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