I’ve been working on a way to approach robot design without the sculpting portion. This video was just a test run in making a quick robot in an hour using Blender 2.8 HardOps /boxcutter / Decalmachine.
I wasn’t entirely pleased with the result so no narration was needed but with practice I hope to make an accessible tutorial about the topic.
Hard Ops received a small update. (2.8)
HOps 0098_1 Californium_32