wParallax Tutorial for 3dsmax (fake 3d Interior in a plane)

Exclusive content on my patreon: wParallax and free interiors (affiliated link) : Download the final scene file on my patreon. Originall OSL windowBox: In this tutorial we will see how to use parallax inside a shader to create the illusion of a 3d interior over a plane. We will see basic OSL manipulation, and how to use the existing lowlevel OSL shipping in 3ds max to add all types of randomization using one single material. 0:00 Intro 1:07 Create OSL map 3:43 Tweak values on JiWindowBox 5:46 Randomizate values per object 6:30 Expose hidden values on OSL 9:12 randomizaton on Float values 11:27 Non linear randomization. 14:12 Color randomization. 17:10 Multiple textures using OSL (Metode A) 18:54 Muliple textures using OSL (Metode B) music by: Sakura HZ Chill:
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