Metahuman Facial Motion Performance Test with Faceware Mark IV HMC
“I am still learning” ~ Michelangelo
I put together this facial motion performance test in Unreal Engine, as I am continuously learning how to fully utilize these incredible high fidelity metahumans, created by 3Lateral and Epic Games.
I recently had the pleasure of being invited to do a Faceware webinar, where I discuss my facial motion workflow with metahumans and facial motion in Unreal Engine:
For anyone interested in learning more about my facial motion workflow with Metahumans, I share a video of this process in the webinar.
Special thanks to the team at Faceware (Pete Busch, Catarina Rodrigues, Joshua Beaudry, Tatjana Vejnovic and Brandon Suyemoto) for having me on your webinar, and to Karen Chan for being a wonderful host. This company listens to indie creators like myself, and I am extremely grateful for their incredible products and support.
Thank you to the companies whose tools I use that has made my metahuman motion capture workflow possible:
Glassbox Technologies (Norman Wang & Johannes Wilke)
Xsens (Katie Jo Turk)
MANUS™ (Arsène van de Bilt)
Puget Systems and NVIDIA Design and Visualization
Thank you, to an incredible community of collaborations for being a part of my journey and creative process:
Jonathan Winbush (best teacher ever)
Bernhard Rieder (lighting and cinematics)
Michael Weisheim (character artist)
Daniel Rodriguez Cadena (character textures)
PixelUrge (character modifications)
Konstantin D’Lakrua (rigging)
Marc Morisseau (feedback)
Fellowship team Gabriel Paiva Harwat, Emanuele Salvucci, Diana Diriwaechter, Jet Olaño, Pavan Balagam & Ernesto Argüello
Gear I Use:
Faceware Mark IV HMC:
Faceware Studio:
GlassboxTech Live Client Plugin:
Xsens Link Suit & MVN Animate Pro:
Manus Prime II Gloves:
Puget Systems Workstation & Nvidia RTX A6000:
Link to my Discord:
#unrealengine #metahumans #virtualproduction #facemocap #mocap #facialmotioncapture #motioncapture #faceware #xsens #faceware #liveclient #glassboxtech #nvidiartx #pugetsystems #epicgames #metaverse
19 views
344
118
2 months ago 00:00:13 1
Robot Moonwalk Mocap Test | NOT Real | Incredible Wonder Studio Ai #shorts
2 months ago 00:12:52 2
Industry-Leading Face Capture for your Stylized 3D Characters – FREE & Easy with MetaHuman Animator
2 months ago 00:07:50 1
How I Use and Metahumans to Achieve AAA Character Animation in Unreal Engine 5
3 months ago 00:00:24 2
Simulon Adam Robot Render MOCAP Test | Realistic Render for Environment & Character #simulon #shorts
4 months ago 00:18:54 1
Audio2Face to MetaHuman | How to Animate MetaHuman using Audio2Face Live Link | Unreal Engine 5.3
4 months ago 00:00:18 1
Robot Doing The Twist Dance Mocap Test | NOT Real | #simulon #shorts
4 months ago 00:00:26 1
Human Slaps Robot, Robot Gets Mad! Robot vs Human | MOCAP Test | NOT Real | Wonder Studio Ai #shorts
4 months ago 00:00:13 1
Unreal Engine 5.4 Bad Boys Bad Robot Tap Dancing 😃 Mocap Test | NOT Real | #badboys #shorts
4 months ago 00:16:28 7
Fluid Flux Amazing Real-Time Water Simulation for Unreal Engine 5.4 & 5.3
4 months ago 00:00:05 1
Robot Kickboxing Training Mocap Test | NOT Real | Wonder Studio #shorts
4 months ago 00:00:19 1
Figure Skating Robot Lands Quad Axel?? NOT Real | Incredible Wonder Studio Ai #shorts
5 months ago 00:00:18 1
Amazing Wonder Studio Ai | Robot Needs to use Bathroom #shorts
5 months ago 00:00:22 1
Table Tennis Robot vs Human, Who Wins? | NOT Real | Incredible Wonder Studio Ai #shorts
5 months ago 00:00:07 1
In the Near Future? Robot Racing Mocap Test ~ Future of Robotics? | NOT Real | Wonder Studio #shorts
5 months ago 00:00:12 1
Simulon | Robot Dance Off | NOT Real | Realistic 3D Render Platform! #simulon #shorts
5 months ago 00:00:12 1
If Soccer Added Robots? 🤣 Mocap Test | NOT Real | Incredible Wonder Studio Ai #shorts
5 months ago 00:02:33 1
Animate CC characters in Unreal Engine using the MetaHuman way | Character Creator UE Control Rig
5 months ago 00:00:32 1
Table Tennis Robot vs Human, Who Wins? Incredible Wonder Studio Ai #shorts