[POC] Node Animation testing - Our Lady of Hope Hospital, Metro Central and Statesman Hotel

Trying to fix door animation issues while persisting with Ogre’s node animation. As can be seen early in the video some meshes end up in incorrect position/rotation. Having spent a good week on this I’m not sure I’m able to fix it. Another approach using skeletal animation might work but then that is quite a bit of rework. Most of the (quite lengthy) video is just running around aimlessly in the Metro then up to the top of the Statesman Hotel.
Back to Top