Yopparai Sarariiman (2021) Walkthrough, ZX Spectrum

Tokyo, 1980. After an epic party night with his boss at Kabukicho, a dazed Ichikawa-san wakes up at dawn lying on the street. There are no trains and he must return home quickly, by walking or taking some taxis. Grumpy sumo fighters, runaway clocks, crazy traffic lights and poisonous fugu fishes come in his way, trying to stop him. On his way home, he must drink as much sake as he can, and must call his wife on each telephone booth available around the city (so she will wait patiently to his arrival). He must return home with at least a delicious piece of sushi for her! There are lots of typical Japanese restaurants and shops around the city. Will he manage to arrive home? This game is made in the MK1 engine and it features Furillo Productions new tool in order to be able to write games with in-game texts in Japanese language - Hiragana, using a self made conversion of the classic Famicom 8-bit Misaki font. The aim of this game was to make a summer release for the standard 48k and to show
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