QFX Terrain - Houdini Heightfield to Unity HDRP, Breakdown
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Export timelapse a Houdini Heightfield to Unity HDRP Terrain, supporting tessellation and tree scattering based on splatmap channels.
To be able to handle the 8 layers of the Unity terrain, I created a custom LayeredLit Tessellation shader dealing with 8 layers in a RGBA channel order.
#houdini #unity #realtime
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10 months ago 00:01:16 1
QFX Terrain - Houdini Heightfield to Unity HDRP, Breakdown
10 months ago 00:02:31 1
QFX Terrain - Houdini Heightfield to Unity HDRP, Walkthrough