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Dark Souls is known for its ruthless and relentless enemy AI characters. It’s time to find out how they really work, and how they continue to surprise players over a decade later.
Catch my Design Dive episodes on the Soulsborne franchise:
Dark Souls 1:
Dark Souls 2:
[00:00] Intro
[01:28] About Dark Souls
[04:58] The Dark Souls Engine
[07:49] Goals for Souls
[15:08] The Combat Wheel
[22:54] Role of the Soul
[25:46] Zone of Interest
[28:30] Enemy NPC Variants
[32:33] Speed Round
[36:09] Closing
Some (but not all) of the Lua scripts I researched for this video can be found online via:
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’AI and Games’ is a YouTube series on research and applications of Artificial Intelligence in video games.
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