BraidMaker/Ornatrix/3ds Max: Making of “Scorpion hair“. Part 2. How to create braids?
This series is about how I created the braided mesh in BraidMaker, which I used for HairFromMeshStrips in Ornatrix.
More tutorials:
- Ornatrix Cinema 4D →
- Ornatrix Maya →
- Ornatrix 3ds Max →
- Octane →
- Arnold →
- Redshift →
- Fstorm →
- V-Ray →
Video content:
0:00 - Turn on subtitles.
0:05 - Thanks.
0:08 - News to Ornatrix fans.
0:25 - Channel support
1:10 - How did I create the braids?
2:41 - Draw a curve for the braid.
3:07 - How to avoid intersecting with geometry?
3:42 - How do I draw a smoothed curve?
5:14 - How to convert to curves?
6:30 - How to convert a curve to mesh braids using Braid Maker?
7:30 - Spit settings.
8:04 - Copying settings.
9:21 - How to convert mesh to Ornatrix hair using HairFromMeshStrips?
9:51 - Forrender Renderfarm
9:59 am - Promo code to use 15% lifetime discount on our render farm.
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4 years ago 00:10:28 1
BraidMaker/Ornatrix/3ds Max: Making of “Scorpion hair“. Part 2. How to create braids?