BraidMaker/Ornatrix/3ds Max: Making of “Scorpion hair“. Part 2. How to create braids?

This series is about how I created the braided mesh in BraidMaker, which I used for HairFromMeshStrips in Ornatrix. More tutorials: - Ornatrix Cinema 4D → - Ornatrix Maya → - Ornatrix 3ds Max → - Octane → - Arnold → - Redshift → - Fstorm → - V-Ray → Video content: 0:00 - Turn on subtitles. 0:05 - Thanks. 0:08 - News to Ornatrix fans. 0:25 - Channel support 1:10 - How did I create the braids? 2:41 - Draw a curve for the braid. 3:07 - How to avoid intersecting with geometry? 3:42 - How do I draw a smoothed curve? 5:14 - How to convert to curves? 6:30 - How to convert a curve to mesh braids using Braid Maker? 7:30 - Spit settings. 8:04 - Copying settings. 9:21 - How to convert mesh to Ornatrix hair using HairFromMeshStrips? 9:51 - Forrender Renderfarm 9:59 am - Promo code to use 15% lifetime discount on our render farm.
Back to Top