Sidefx Solaris Houdini | Part 5 : USD to Unreal Engine 5

Hi ! Quick experiment between Solaris and current USD Importer of UE5, sharing some of the few gotchas I found out so far. Maybe more things to adjust or optimize so I could actually run the full USD scene in realtime without broken shaders, but that maybe for an other video. 00:00 - Introduction 00:35 - Houdini Setup Adjustments 03:14 - ConfigureLayer lop 04:15 - USD rop 05:00 - UE5 result 05:47 - USD Importer 06:08 - USD Stage in UE 07:51 - Overview of imported USD 09:08 - My two cents about USD in UE so far 09:27 - May try import in Clarisse ! 09:48 - Outro, tipeee, gumroad... -------------------------------------------------------- Using a few of my own tools in this series : - Full set ofALtools for Houdini Indie/Limited Commercial and Apprentice License available here (not compatible with houdiniFX but cheaper) : Houdini FX / Core / Full Commercial and Studio License of AL_AdvancedScatter (not full pack, just advancedSCatter) available on Orbolt (doesn’t include other HDAs unfortunately, scatter only) : ::AL_... ---------------------------------- For Ivy Creation, I am using an HDAcalled Ivy Taming. If you are interested in getting his plugin, it can be purchased on MCworldKit gumroad page : Also I made this tutorial on how to use Ivy Taming if you are interested : ---------------------------------- Social Medias : adrienlambertcg@
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