Maya Facial Rigging 09: Expressions using Shape Editor

- All the SOURCE FILES can be downloaded via - To download free Create Curve UI please visit: In this video we’re going to wrap up the series by introducing another important tool to achieve Facial expressions without having a separate target object model. Shape Editor allows you to add target Object to the same base Object without hassle. We learn how to connect the node to our existing Expression Control. To add final touches, we cleanup the scene and make the model ready for animation. Hope you have found this series useful and use the techniques to your own model. Bookmarks 00:00 Let’s Begin 00:12 Shape Editor 01:55 Deformer vs Editor 03:03 Working with the Editor 05:09 Adding Target Object 07:08 Control Curve Link 08:49 Cleanup Until the next series .. #sarkamari
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