Composure X - Real-Time Compositing Workflow in Unreal Engine ( Advanced Green Screen Chroma Key )
Unreal Engine Compositing?
In this workflow, I include various Composure materials ( search for “CX“), such as Invert, Denoise, Blur, etc, that can be used to rapidly build a realtime advanced compositing tool, to be used for Green Screen in Unreal Engine.
Samples included are plate equalizer, additive keyer, lightwrap, etc. I will go through more details on the samples in subsequent videos, let me know which one should be covered in the comments!
Github project:
PDF: X - Realtime Compositing
00:00 Intro
00:32 Composure Layers and Passes
02:35 Why Build Multi Layers?
05:14 Download CX Workflow
06:03 CX Utility Introduction
06:40 Sample 1 - Additive Keyer
07:18 Sample 2a & 2b - Plate Equalizer ( Green Screen Cleaner )
08:36 Sample 3 - Clean Plate Difference Keyer
08:57 Sample 4 - Transparency Keyer
09:47 Sample
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3 months ago 00:03:00 1
[free] turnstile x grunge x emo type instrumental - “fade away“