Fireball Simulations in Blender Part 3 | Spark Particle Fluid Flow Simulation
This is the third part of a series on creating a fireball animation in Blender which covers the spark fluid flow properties. This one covers in relative detail the particle and fluid flow dynamics to create an interesting simulation that adds fantastic layering to our high-quality simulation.
Final Project File on Gumroad:
Skip to Chapters:
Project Review 00:30
Particle Simulation 02:19
Smoke Fluid Flow 04:42
Object Collision 08:45
Adjusting Particle Settings 10:23
Final Particle Caching 14:14
Basic Spark Material 15:14
Testing Viewport Rendering 18:45
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