Voronoi Fracture and Shatter Lab Tests - Blender & Bullet Physics

Series of simple voronoi fracture and shatter tests created using Phymec Tools. Scenes were all setup quickly, simulated in real-time, and rendered overnight. Didn’t bother much with details or texturing. Rigid body / shard count kept reasonably low for these simple tests. These are primarily intended to be simple illustrative examples for some of the uses for voronoi fracture and shatter tools. The only real issue I’ve faced creating these is that I wasn’t able to reliably retrieve from
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