spawn objectov cherez all spawn
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; cse_abstract properties
section_name = physic_object
name = domik
position = ,,
direction = 0,0,0
; cse_alife_object properties
game_vertex_id = 37
distance = 0
level_vertex_id = 3475
object_flags = 0xffffff3a
; cse_visual properties
visual_name = objects\tower\super\army_base\
; cse_ph_skeleton properties
skeleton_flags = 1
; cse_alife_object_physic properties
physic