Baking Procedural Materials to Image Textures in Blender

How to bake your procedural shaders to image textures that can be exported to game engines. - The course on Blender Market - The course on Gumroad Luca Rood: Gleb Alexandrov: Aidy Burrows: Creative Shrimp: 00:00 - Start 01:21 - Preparation for baking 01:44 - Baking the diffuse color (albedo ) 04:24 - Baking the output of any node 08:22 - Extra baking tips
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