Baking Procedural Materials to Image Textures in Blender
How to bake your procedural shaders to image textures that can be exported to game engines.
- The course on Blender Market
- The course on Gumroad
Luca Rood:
Gleb Alexandrov:
Aidy Burrows:
Creative Shrimp:
00:00 - Start
01:21 - Preparation for baking
01:44 - Baking the diffuse color (albedo )
04:24 - Baking the output of any node
08:22 - Extra baking tips
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