Creating Rope Objects with Physics | Unity Tutorial

Join our Discord Community! - Show your Support & Get Exclusive Benefits on Patreon (Including Access to this project’s Source Files Code) - Wishlist Veil of Maia! - Wishlist Samurado! This is a really fun Unity tutorial where we’ll create swinging rope objects using 2 different methods: 1) - chaining multiple sprites together 2) - breaking one sprite into multiple peices using bones And at the end I’ll also show you how to make a bouncy rope bridge. These are juicy and can add a LOT of feel to your game! I hope you enjoy! Link to Download our 2D Asset Pack: Contents of This Video: ------------------------------------------ 00:00 - Introduction 00:32 - Creating a rope made of multiple sprites 02:34 - Improving the rope so it can handle being moved 03:38 - Pros and cons of this method 04:14 - Creating a rope made of one sprite with multiple bones 07:56 - Creating a rope bridge Who We Are------------------------------------- If you’re new to our channel, we’re Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia. Don’t forget to Subscribe for NEW game dev videos every Monday & Thursday! Want to be FIRST in line when the Free Demo is released? Sign up for email updates and first access to the demo @ Follow us on Twitter for regular updates! ***Purchase Links*** For those that would like to support the channel, please consider using the affiliate links below should you purchase a recommended product. We really appreciate it! Equipment: We’ve been asked what we use, so here it is: Microphone: Blue Yeti Purchase in Canada: Purchase in USA: RGB Lights: Purchase in Canada: Purchase in USA: Keylight: (Note: We use 2 of these for our lighting setup) Purchase in Canada: Purchase in USA: #unitytutorial #unity2d #unity3d
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