Penance S1 Is FINALLY Useful

CC#12 Perma Map risk 25 (day 4 max) skill 1 only and squad size 7: Penance S1, Specter the Unchained S1, Weedy S1, Manticore S1, Kirin R Yato S1, Saileach S1. Manticore and Weedy are module level 1, others module level 3 Penance S1 is usually hard to use, as it requires physical enemies that do not exceed her rather meager 600 DEF, but are still threatening enough to require a dedicated unit to deal with. Here, the axe mobs and mortars don’t deal much damage to her, but are still very threatening with their high HP and reduced ally HP. The charge of “Vendetta“ is a very abusable mechanic. Here, it enables us to bring just one shifter in Weedy. Combined with Penance as a single-op near-complete right side solution, S1 only is able to clear day 4 max with the squad size 7-tag. Tags: Redblade level 3 ( 50% HP, 30% DR and 100% attack below 50% HP, 15s invisibility at phase transition) Enemy ATK 3 ( 80% enemy attack) Enemy HP 3 ( 120% enemy HP) Ally ATK 2 (-30% al
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