The Making of Warhammer | Seventh Edition: Marking Time

Part six of my complete series on the history of Warhammer Fantasy Battle - a series looking at the development and release of the greatest war game in tabletop history! Taking a page from previous eras the 7th edition of Warhammer Fantasy was designed to refine and tweak the popular and successful 6th edition that had been going strong for 6 years. But Games Workshop had changed over time and so had the wargaming marketplace, not least because Warhammer had two younger siblings that were rapidly outperforming it - 40k and a new GW game, the Lord of the Rings Strategy Battle Game. As the company truly became an international corporate entity, complete with a particularly idiosyncratic HR manual - Tom Kirby’s Little Red book - and Lord of the Rings sales slumped after the movies ended, it was a difficult time to release a new edition of Warhammer. Especially when there was little appetite to fully support it. There was still life left in the original fantasy wargame, but the seeds were already sown for challenging times. _____________________________ Support My Work: DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS: ELEMENT GAMES AFFILIATE LINK: PATREON: KO-FI: DISCORD: INSTAGRAM: BLUESKY: WEBSITE: #Warhammer #40k #Warhammer40000 #GamesWorkshop #tabletop #boardgames #RPG #wargames #TheOldWorld _____________________________ References, Sources, and Links: [The Stuff of Legends - GW Archive] [Nick Davis - AltWorldStudio] [NotSoUnwashed Blog] [Matt Ward Interview - The Elector Counts Podcast] [Alessio Cavatore Interview] [Mark Wells Interview] [Gav Thorpe Interview] [Graham McNeill Interview] [Tymel & Sedge’s Warhammer Fantasy Release Timeline] _____________________________ Art, Music, and Copyright: Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
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