Mass Effect Andromeda’s о художественном стиле средств передвижения

In this exclusive Game Informer interview, Mass Effect Andromeda’s art director Joel MacMillan talks about two key collaborators helping out with the new game’s art direction. Learn what MacMillan took away from the Mass Effect trilogy’s art director Derek Watts and the team’s new collaborator vehicle designer Daniel Simon, who is known for his work on the film Oblivion and designing the light cycles for Tron: Legacy. To learn much more about Mass Effect Andromeda, check out Game Informer’s exclusive conte
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