ОБЗОР НОВОЙ КАРТЫ Xauna И ПАТЧА. НУБ ИЗ-ЗА ЗВУКА Mount and Blade 2: Bannerlord (Маунт энд Блейд II)

VIP-подписка: Говорящий донат: Группа ВК: Твич: Куратор steam: #letsplay #летсплей #soulplay #soul_play #bannerlord #баннерлорд #taleworlds #патч #обновление #патчноут Текст патчноута mount and blade 2: General Changes: Audio Changes Added new impact sounds for metal shields. Armour Foley sound is now playing more accurately. Horse gallops are now a bit more audible. Gameplay Changes Improved AI ammo pickup behaviour. AI troops can no longer damage friendly units. Switching to the next weapon and shield now has a delay of 0.2 seconds in order to prevent misclicks. Human body rotation speed is reduced while turning during movement. Decreased the size of the collision capsule around enemies (you will be able to get a bit closer to enemies in fights now). Improvements on running animations with shields. Improvements on Two-Handed overswing attack animations. Improvements on mouse scroll wheel controls. Map Changes New Skirmish map: Xauna User Interface Changes Added the player back to the alive troop count in HUD. Added a gameplay option to enable/disable damage taken visuals. Added the ability to scroll the scoreboard in-game by enabling mouse with middle-mouse-click. Added a vertical bar next to the alive troop count in HUD to show the ammo percentage for the player-controlled units. Increased the number of messages can be seen at one time but cleared chatlog on battle start and end. “Press F to take control” dialogue now appears when the player is able to control the troops. Game Mode Changes Added 1 gold award for each assist and 2 cost difference between troops / 2 gold award for each kill on Team Deathmatch game mode. Spectator camera improvements in Captain Mode: Players are now able to spectate the players and their troops. If a player joined a match mid-game, they now can spectate other players. Troop / Faction / Equipment Balancing: Equipment Balance Changes Shield on back damage reduction changed from 50% to 10 additional armour. Increased all shield hitpoints by 80-100% Sword thrusts are now less effective: Still performs well in melee. Less extreme damages. Troop Balance Changes Captain Mode Troop Count Balance Changes: Peasant, Rabble, Warrior, Clan Warrior troop count increased from 20 to 22 Troops. Recruit, Tribal Warrior troop count increased from 20 to 21 Troops. Light Cavalry troop count increased from 8/9 to 10 Troops. Horse Archer troop count increased from 7 to 10 Troops. Nomad troop count increased from 8 to 11. Heavy Cavalry troop count increased from 6 to 8 Troops. Light Archers troop count decreased from 16 to 15 Troops. Updated Aserai and Sturgia troop armour variations in Captain Mode. Bug Fixes: Audio Fixes Fixed a bug that caused arrow pass-by sounds (and few other sounds) not playing. Gameplay Fixes Fixed an issue with quivers not emptying after using throwing weapons. Fixed an exploit that let players alter their body and facegen parameters. User Interface Fixes Fixed a bug that caused custom game server list button not getting enabled immediately after cancelling searching for a matchmaking game. Fixed a bug that caused Team Deathmatch placeholder game type description to be visible after returning to the play tab after a match. Fixed some typos and rewrote some of the vague texts. Fixed an issue that caused wrong information to be shown on MP HUD. Network Fixes Fixed an issue that was causing Team Deathmatch servers to crash. Fixed an issue that changed the weight parameter for the player models. If your character still seems thin, open character customization, make a small change and save it. Several crashes are fixed which occur while joining an ongoing game and leaving a game. Fixed a crash that occurs when a player controlling a bot agent is disconnected from a game and tries to reconnect. Known Issues: There’s no occlusion for sounds behind walls. Changing “Sound Output” without restarting the game will crash the game eventually. Some troops floating on top of their horses on the troop selection screen. If a player reconnects to the place of a player who disconnected, their name will be displayed as the disconnected player’s name. Compass icon in the spectator screen disappears after some time. Dead horses on the floor sometimes stutter/get stuck in a loop. In dual monitor setups, switching between monitors while in fullscreen mode is not working. A bug that awarded kill gold bonus when only assist bonus should be granted is fixed for Team Deathmatch game mode.
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