Diablo III: A Cautionary Tale | 12 Years of Development Hell

Get Diablo Hellfire on GOG (affiliate link) ► As the “final word” on how Diablo III’s long and arduous journey from Blizzard North’s Diablo II successor to what it is now, Diablo III: A Cautionary Tale explores the story, reasoning, interviews, BlizzCon presentations, articles and deliberation surrounding the most anticipated PC sequel ever made. Diablo III quickly became the fastest-selling PC game of all time—success only outshone by its diabolical release. Bugs, login errors, changed or removed features, an axed Player Versus Player mode, wildly revamped progression systems, and broken itemization plagued a game that received nothing but praise in reviews before its release. Did you love the game, hate it, or had ambiguous feelings around it? This video attempts to uncover why, and in excruciating detail, the development of this anticipated sequel turned out the way it did. 0:00 Introduction 4:12 2008, Announcement 18:58 2009-2011, Dev
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