Space Engineers - Update - Hit Confirmation, Bug fixes
This week we are introducing a hit confirmation on all weapons. A successful hit to any NPC character or a character in multiplayer with a weapon will be represented visually by changing the cross-hair, including its color, and auditory, with a sound effect.
On the visual side we tweaked glass surfaces a bit to look more visible with added scratches and dirt.
Lastly, one of our programmers is providing more information about saving the bandwidth in multiplayer - don’t miss this part of the video!
NOTE: the
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