Unreal Strategy Game #13 - Minimap Rotation

Project Files: . Today we are going to implement rotation of minimap when the camera is rotated in the game world. We will have to update the logic that shows the location where the player is currently focusing at and the logic which calculate the real world teleport location when clicked on the minimap. We will be using a retainer box in the minimap widget to mask the unwanted areas when we rotate the map. Donโ€™t miss a beat! Watch my full Unreal Engine 5 strategy top-down game playlist now: โ–บ ๐Ÿ‘‡ ๐’๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐“๐ก๐ž ๐‚๐ก๐š๐ง๐ง๐ž๐ฅ // ๐๐ž๐œ๐จ๐ฆ๐ž ๐€ ๐๐š๐ญ๐ซ๐จ๐ง! โ–บPatrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: Like my facebook page for more content : Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue5 #indiegamedev
Back to Top