Realistic Aircraft Physics for Games

How to make realistic fixed wing aircraft physics for a game? Source code: Aerodynamic coefficients calculations: W. Khan and M. Nahon, “Real-time modeling of agile fixed-wing UAV aerodynamics,“ 2015 International Conference on Unmanned Aircraft Systems (ICUAS), Denver, CO, 2015, pp. 1188-1195, doi: Music: I Don’t See the Branches, I See the Leaves by Chris Zabriskie is licensed under a Creative Commons Attribution license () Source: Artist: Assets:
Back to Top