A growing trend with games these days is optimization. So many fall victim to bad performance scaling, bugs, or VRAM requirements. It feels really bad when a game like “Remnant II“ releases and the performance scales so poorly that the developers said themselves that they INTEND players to use upscalers like DLSS, FSR, and XESS to play the game properly. Something must going wrong right now. IS DLSS RUINING GAMES?
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0:00- Remnant II falls victim
1:01- Cyberpunk & Last of Us
2:12- The good side of using Upscalers
3:18- Using Upscalers to overcome optimization
4:30- What’s wrong with relying on Upscalers
5:20- Game tech outpacing GPUs
7:18- Do Devs care?
9:02- Hope this trend doesn’t continue
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