UE5 Studio Render Particles | Unreal Engine 5 / Houdini Tutorial (Pt. 2/2)

Support on Patreon: Learn how to set up a basic studio render setup in UE5 while dealing with millions of particles simulated in Houdini. You will render an EXR sequence from Unreal Engine 5’s Movie Render Queue and deal with the ACES color management in DaVinci Resolve. You will also learn to apply better motion blur in DaVinci Resolve since UE5’s motion blur does not do well with Niagara particles. You will use Quixel materials for quick lookdev and learn how to use the path tracer to help inform your lighting setup. UE5 and Houdini project files and assets available here. Free with code: UERENDER ACES Config Download: William Faucher Unreal to DaVinci Resolve Workflow - ACES and sRGB: Chapters: 00:00 - Intro 00:07 - Prepare UE5 Project 00:56 - Setup Scene 01:29 - Light
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