Code The Basics\
4:22 The assertEqual Method
16:08 The Purpose of Testing
23:16 Skipping Tests and Expected Failures
28:54 Assertions-assertNotEqual and Custom Error Messages
35:36 Assertions-Test Object Identity with assertIs and assertIsNot
38:52 Assertions-Test Truthiness and Falsiness (assertTrue and assertFalse)
42:23 Assertions-Test Nullness (assertIsNone and assertIsNotNone)
44:42 Assertions-Test Inclusion with assertIn and assertNotIn
50:29 Assertions-Test Object Type (assertIsInstance and assertNotIsIstance)
55:26 Assertions-Test Errors with assertRaises
1:02:03 The setUp and tearDown Methods
1:13:18 The setUpClass and tearDownClass Methods
Code Mocking\
1:18:59 Intro to Mocking with the Mock Class
1:31:55 The return_value Attribute
1:39:46 The side_effect Attribute
1:49:25 Coding Exercise SOLUTION Creating Mocks
1:56:25 The Mock vs MagicMock Objects
2:06:12 Mock Calls
2:16:31 Putting It All Together
2:31:20 Verifying Doubles
2:44:39 Patch I The patch Function
3:06:10 Patch II The @patch Decorator
3:10:18 Patch III What patch Patches
Texas Hold’em Poker\
3:19:01 Introduction to the Section The Rules of Poker
3:40:34 Test-Driven Development (TDD)
3:59:10 Setting Up Our Project
4:09:54 The Card Class I Adding Initial Attributes
4:22:33 The Card Class II String Representation and Technical Representation
4:34:16 The Card Class III Adding all Ranks and Suits
4:49:26 Building out the Start File
4:53:26 The Deck Class I Storing and Adding Cards
5:10:01 The Card Class IV Creating 52 Cards
5:40:11 The Hand Class I The High Card Rank
6:01:47 The Hand Class II The Pair Rank
6:17:14 The Hand Class III The Two Pair Rank
6:29:53 The Hand Class IV The Three of a Kind Rank
6:37:03 The Hand Class V Refactoring
6:58:04 The Hand Class VI The Straight Rank (Part 1)
7:27:25 The Hand Class VII The Straight Rank (Part 2)
7:57:09 The Hand Class VIII The Flush Rank
8:08:04 The Hand Class IX The Full House Rank
8:13:35 The Hand Class X The Four of a Kind Rank
8:17:44 The Hand Class XI The Straight Flush Rank
8:27:02 The Hand Class XII The Royal Flush Rank
8:33:10 Dependency Injection
8:48:22 The Player Class I Creating a Player with a Hand
9:06:04 Catching Two Bugs
9:32:58 The GameRound Class I Instantiation and Card Shuffle
10:06:18 The Deck Class II Removing Cards
10:21:10 The GameRound Class II Asking the Deck for Cards
10:33:11 Expanding Player and Hand Classes to Add New Cards
10:56:06 The GameRound Class III Sending Cards to the Players
11:10:06 Manual Testing Adding Hand Technical Representation and Deck Length
11:26:38 Implementing Fake Betting in the Player and GameRound Classes
11:43:37 Community Cards in Hand, Player and GameRound Classes
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