Senua’s Saga: Hellblade 2 - DF Tech Review - The Next Level in Real-Time Visuals

The very first game revealed/announced for Xbox Series X has finally arrived - Senua’s Saga: Hellblade 2 is a very specific kind of narrative experience that may not appeal to everyone, but the tightly focused design opens the door to astonishing level of craft and technology in the visual design. Join John Linneman for a deep dive into the exceptional audio-visual accomplishments of Ninja Theory’s latest. Subscribe for more Digital Foundry: Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: Want some DF-branded tee-shirts, mugs, hoodies and more? Check out our store: For commercial enquiries, please contact business@ 00:00 - Introduction 02:27 - What Makes this Special? 03:53 - The Character Rendering 05:17 - Impressive Details 06:28 - Cinematic Effects? 08:26 - Resolution 09:33 - The Full Fat UE5 Experience 12:09 - What about HDR? 14:09 - Environmental Effects 16:26 - The Beauty of Nanite 18:55 - Shadow Quality - VSM in Effect 19:42 - Xbox Performance on Series X 20:39 - Is 60 fps feasible on Xbox? Plus, PC info! 26:02 - The Binaural Audio of Hellblade II 28:53 - Comparisons to Gameplay Reveal Trailer 31:36 - Wrap-up
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