Setup and First Sprite - game dev tutorial - Pt. 1 - C# Monogame
Provided Materials:
For this video I have a link to the sprite I used:
In the future I may provide code files, but in general I want you to learn by doing/trying the tutorial, not just copy/pasting my code (you wont learn much doing that)...
Who am I?
My name is Chris McAulay and I have 3 games on steam. Like most people that try their hand in the game industry, my first game was not good enough, but which each subsequent game I have achieved more and more.
I have always wanted to share what I know with people that want to learn. That being said I refuse to go back to college and get a Masters in order to teach at my local university...
So instead I will be making tutorials on youtube (really I should have started this years ago).
Why Now? Well My son is 9 years old and starting to become very interested in programming. So I started teaching him the basics, and then his friend asked if I could teach him as well... Long story short, if there are even just a few people that I can help get into the industry then I feel it is worth it to spend the time making these videos.
What is the plan for this series?
Well the immediate goal is to make tutorials about how to start making a game, and to get the basics all in like displaying your first sprite (in this video), and moving that sprite around, rotating a sprite, mouse/keyboard input, timers, randomization, menus, UI, buttons, spawning enemies, path finding (A*), and much more...
As of right now I am trying to set aside enough time to make a tutorial each week... That is a lofty goal for me at this time, as I have a full time job making games for my company as well as a family to spend time with. But I think if I can boil down the topics far enough then I should be able to meet that goal.
All the tutorials on in this series will be within the same game. After we exhaust all the topics we should have a good framework for a top down style game with some pretty cool extras added in :) Provided everything goes smoothly I will also publish this game to Steam, so please join me for the ride :)
Language: C#
Framework: Monogame
Please support my work, every little bit helps :)
Steam Page:
Discord:
Twitch:
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