Modeling a Chair with Scene Nodes [Scene Nodes 101]
This gently-pace beginner-friendly video will introduce you to procedural modeling concepts as you build a customizable Chair capsule using primitive shapes and simple geometry manipulations. You’ll learn how to build relationships between parts with “axis“ manipulation and arithmetic.
## Nodes Used
- Cube
- Geometry Axis
- Transform Geometry
- Arithmetic (Add, Subtract, Divide)
- Symmetry
- Connect
## Topics Covered
- When to use Scene Nodes
- Don’t Reinvent the Wheel, use Maxon Capsules
- Planning with Objects Manager Modeling
- Data Flow in the Node Editor
- Tapping Q to Connect to Output
- Building Relationships between Parts with Transformations
- Building an Intuition for Math
Have you been curious to learn procedural node-based modeling and want to know how to approach it in Cinema 4D? This video is the first in a series called “Scene Nodes 101“
5 views
96
21
6 days ago 03:00:51 1
Amazing Luxury Vehicles Left to Rot in Chinese Forest - But Why?
1 week ago 00:28:26 3
Это конец Темной Энергии? / Парадокс черных дыр / Загадка Плутона / Астрообзор #173
1 week ago 00:19:28 2
ТЁМНАЯ СТОРОНА PLAYBOY: Проклятие Хефнера и ТРАГЕДИИ моделей
1 week ago 00:15:29 1
DLSS 4 on Nvidia RTX 5080 First Look: Super Res + Multi Frame-Gen on Cyberpunk 2077 RT Overdrive!