Point and click adventures get a bad rap. Their loopy logic puzzles often come under fire for being incomprehensible and unfair. So lets look at how adventures can employ more responsible design - to stop you racing towards GameFAQs.
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Sources
Wired: “Broken Age brings back a classic feature: unfair puzzles“
Old Man Murray: “Death of Adventure Games“
Find out more
Innuendo Studios: “Who Shot Guybrush Threepwood?“
RagnarRox: “Blade Runner - Looking back with Louis Castle“
Grumpy Gamer: “Why Adventure Games Suck“
Games shown in this episode (in order of appearance):
Broken Age (Double Fine Productions, 2014)
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (Sierra Entertainment,
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