Brothers: A Tale of Two Sons Remake - PS5/XSX/S Tech Review - UE5 Nanite/Lumen Come at a Heavy Cost

Moving from Unreal Engine 3 to Unreal Engine 5, the latest remake of Brothers: A Tale of Two Sons deploys the new engine’s Nanite and Lumen technologies to good effect. On PS5, Xbox Series X and Series S, the outlook is respectable on its 30fps quality mode. However, the 60fps performance mode falls short, and proves a step too far in locking to the target - despite serious resolution drops on Series S. Subscribe for more Digital Foundry: Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: Want some DF-branded tee-shirts, mugs, hoodies and more? Check out our store: For commercial enquiries, please contact business@ 00:00 - Introduction 02:56 - Original versus Remake Comparison 07:08 - PS5 vs Series X/S Comparison (Quality Mode) 08:50 - PS5 vs Series X/S Comparison (Performance Mode) 10:04 - FPS Tests (Quality mode) 11:32 - FPS Tests (Performance mode) 14:08 - Verdict
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