Easy Procedural City MATERIAL Tutorial - Fully Controllable - DAY and NIGHT in Blender 2.9

Lights. Camera. Windows! Learn some basic techniques for mass-texturing buildings in combination with procedural cities in geometry nodes. It’s not the most detailed technique, in fact they’re kind of cheats more than anything else, but they can be super effective at quickly generating controllable textures. 0:00 - Intro 0:40 - METHOD 1 - Basic Texture 1:45 - METHOD 1 - Night Window Emission 3:00 - METHOD 1 - Roof Material 4:00 - METHOD 1 - Day Windown Reflection 5:25 - The BETTER way 5:45 - METHOD 2 - Masking Windows 6:50 - METHOD 2 - Adding Lights 7:45 - METHOD 2 - Random Light Colour 9:09 - METHOD 2 - Mixing Glass & Light 11:37 - METHOD 2 - Other Objects 11:50 - METHOD 2 - Full Control 12:30 - Summary - Patreon: - Get 10% off Soundstripe using the coupon code: ?fpr=tobyrmedia - Website: - Instagram: @tobyrmedia - The original ’The Dark Following’:
Back to Top