TES 4 Oblivion in Unreal Engine 5 (ObliviUnreal) - Skingrad
Greetings Citizen !
Long time no see ;)
To celebrate the release of Unreal Engine 5, what best than to offer you a new town : Skingrad !
Technically speaking, with this final release, the game runs even better than before (40 fps on average) and shines with Lumen.
I didn’t go for Nanite this time as I preferred using the good ole’ LODs which enable in turn frustum culling.
I also upgraded the main character and NPCs to root motion for more realistic movements.
Rendered on an Intel I7 4770, Nvidia GTX 1660 (6Gb) and 24Gb RAM.
I hope you enjoy this return to the world of Tamriel and please subscribe as I will be posting new footages in the weeks to come.
Take care,
Greg
EDIT 20220501 : It’s my birthday soon so I’ve decided to get myself an ASUS Phoenix RTX 3060 v2 12Gb - can’t wait to test it on this project :) !
PS : Just added a quick tutorial explaining how I imported the assets.
You can find it he