This is the Unity version of the Tuscany demo from Oculus, using a DK2. Found it quite difficult to figure out how to record this, but I ended up doing:
Windows 8 64-bit.
Nvidia GPU.
Rift Display Mode: Direct HMD Access from Apps DK1 Legacy App Support.
Used the _DirectToRift executable.
In Unity, the program had to be built with “Mirror to Display“ on the OVRCameraController, and with DirectX11 *ON*.
I used Bandicam to record a “rectangle on my screen“ (on the mirrored version
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