How to set spider web EVERYWHERE in Blender via Geonodes (Raycast)?! Как оплести паутиной всё?!
#Blender #geometrynodes #geonodes #raycast
Hello! Here I show the example how you can use Raycast node in Blender’s geonodes. You can set animated spider’s web everywhere!
Привет! При помощи геонодов Блендера можно без труда сделать анимированную паучью паутину. Ключевым нодом в этой комбинации является Raycast. К тому же, эта паутина может зацепиться за какой-нибудь анимированный через геоноды объект. А анимация состоит в подрагивании ниточек паутины от ветра или других факторов - с той степенью рандомности, которая вам необходима.
The Raycast node intersects rays from one geometry onto another. The source geometry is defined by the context of the node that the Raycast node is connected to. Each ray computes hit points on the target mesh and outputs normals, distances and any surface attribute specified.
Target Geometry
Geometry that rays are tested against.
Attribute
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