Do pro concept artists use geometry? - Concept artist tips.

Tutorials/Templates/Brushes - Trents Books on Kindle - Twitter- Discord - Equipment I use- This question comes up a lot and I wanted to add a bit of clarity to the conversation. In short, yes. For every video game that Ive ever worked on, we have used geometry to set the space/collisions for player action. This also gives us a lot of restrictions, but helps us to operate within the boundaries necessary for gameplay. Things I’ve worked on: Overwatch (PC, PS4) League of Legends (PC) Diablo 3 (PC,PS4) Hearthstone (Mobile, PC) Burning Crusade (PC) Wrath of the Lich King (PC) Indivisible Unsung Story Final Fight Streetwise (PS2) He Man (GBA) Terminator 3 (GBA) CannonBallers (Mobile) CreeD Twilight Monk Ikeda Nova Colony Galaxy’s Edge SodaPopSoldier Millen
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