Get Full Resolution 3D Models from Megascans, and Create Custom Assets and Brushes in ZBrush!

Dave Ancira’s Zbrush Booleans Photogrammetry Photogrammetry Walkthrough XTractor Video playlist: 0:00 - UE5 Quixel Bridge 0:35 - Standalone Quixel Bridge 1:15 - Download Settings 1:55 - Export Settings 2:10 - Find and Load Megascan ZTool 2:51 - Importing Texture into ZBrush 4:20 - UE5 Quixel Bridge Nanite Download 5:30 - Asset Actions Export Geometry and Textures 6:32 - Import fbx into ZBrush 7:39 - Converting HDR to JPG 8:05 - Import Texture into ZBrush 9:20 - MRGBZ Grabber 10:30 - Custom Rock Brush from Alpha 11:40 - Texture Alpha Button 12:13 - Morph UV Height Capture 13:30 - Polypaint Adjust Color 14:24 - Texture Adjust Color 15:25 - Texture Transfer to Polypaint 16:30 - Dynamesh Resolution Sample 17:00 - Full Custom Brush and Rock from Megascan Process
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