Tetris Style “Falling Blocks“ Game In Unreal Engine 5 - Part 1: Creating The Master Tetromino
In this series I’ll explore using Unreal Engine to create a “falling blocks“ style game entirely using blueprints. In this first video I’ll create the main falling block actor that will procedurally generate all the different possible “tetromino“ combinations used in the game.
Part 1: This video!
Part 2:
Part 3:
Part 4: