Unity Endless Tutorial • 9 • Death Condition [Tutorial][C#]

We implement a death condition based on the point of collision of our capsule collider ( Character Controller ) . Once the Death condition is triggered we stop the player from moving and we also get a reference to the score component and stop it as well Learn about unity and game design with this playlist : Do you have a special video request? Try contacting me via Facebook! I’m sharing all i know about unity and game design for free, however if you w
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