Tutorial: Making a Physics-Based FPV Camera Rig in Blender

Using physics simulation to animate a realistic FPV camera in Blender! | AD: Right now, the first 500 people to use my link will get a one-month free trial of Skillshare: In this video we’ll be using Blender’s Rigid Body tools to drive a physics simulation that animates a realistic FPV drone camera in Blender! This tutorial covers the entire process from start to finish, with an extra in-depth segment about how Blender’s compositor can be used to add a vintage digital camera look to our render. Software used: Free project file on Patreon: Addons used: Botaniq: Real City: My Blender conference presentation about the Photorealism Mindset: Socials: Instagram: Discord server: Support me on Patreon: Chapters: 00:00 Setting up our camera system 04:01 AD: Skillshare 05:03 Using physics to animate the camera 10:54 Adding obstacles to the scene 13:20 Building a realistic nature scene 19:51 Lighting and rendering setup 23:17 Tips for adding extreme sharpening 24:28 Compositing and post processing 33:20 Exporting the final video 33:59 Thanks for watching!
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