Evolution of Contra Games w/ Facts 1987-2022

Evolution of Contra 1987-2022 Contra Series – Facts and Trivia If you’ve been a gamer from the 80s era of classic 8 bit action, then you know the name Contra. Contra is not only one of the world’s most popular franchises, but also a staple in revolutionizing gaming for everyone. Here’s some popular facts and information that you never knew about Contra! Contra 1987 Super Contra 1988 Operation C 1991 Contra III: The Alien Wars 1992 Contra Force 1992 Contra: Hard Corps 1994 Contra: Legacy of War 1996 C: The Contra Adventure 1998 Contra: Shattered Soldier 2002 Neo Contra 2004 Contra 4 2007 Contra ReBirth 2009 Contra: Evolution 2010 Hard Corps: Uprising 2011 CONTRA 2028 (Fan Made Contra Game) 2018 Contra: Rogue Corps 2019 Special thanks to World of Longplays () for providing the gameplay footage Nixian Channel Description: We’re lifelong video game enthusiasts with a passion for showing the world how our favorite hobby has grown with us, from individual series to industry-wide retrospectives. We put significant time and creative effort into each one of our videos, including research, digging into archives, recording voiceovers, and editing. Every video takes as many as 10 hours to produce, because we strive to give our fans consistent, high-quality content. Our popular “Evolution of...” series goes far beyond simply presenting gameplay footage. We take the time to show how a video game property — its gameplay, character designs, graphics, sound direction, etc. — have evolved over time. We include unique voiceover work on each video to enhance the viewing experience. People have been playing video games for decades. In that time, we’ve gone from moving a white line up and down to block a moving pixel, to participating in full-fledged, painstakingly rendered real-time battles with people all over the world. We help older gamers look back on how these experiences have changed throughout their lives, and new gamers to understand the broader context of the series they’re playing for the first time today. The video game medium never stops growing, and we’ll never stop chronicling its evolution. Editing and voice-over were made by me.
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