CppCon 2015: Scott Wardle “Memory and C++ debugging at Electronic Arts”

— Presentation Slides, PDFs, Source Code and other presenter materials are available at: — Scott Wardle a senior software engineer Electronic Arts will talk about the current memory and C debugging setup and tools used in games. PS4 and Xbox One have virtual memory and 64 bit address spaces, GPU and CPU are getting closer in the ability to work virtual memory. So our tools are getting better and better and closer to PCs. Most of a games memory g
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