How to make PS1-Esque graphics with Blender 2.9 (Trimsheets and Enviroment Modeling)

While seamless textures are good for covering large swaths of mesh, not everything consists of one uniform material or texture. There are better ways to texture our meshes, and here’s a video showing you how to do it. Thanks to PixelDough for the thumbnails and assistance with Unity Link to the Silent Hill Level Viewer mentioned in the video: I hope you liked the video, Like and subscribe for more content :) Follow me on Twitter - Watch me Livestream Monday and Friday - Check out the PS1 Subreddit - Come hang out in our PS1 Graphics Discord :) - Support or buy me a Coffee if you liked my content :) -
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