Dragon Age Inquisition in UNREAL ENGINE 5: The Crow Fens - A UE5 Cinematic

So here’s something a bit more adventurous – I’d always loved the environments in Dragon Age: Inquisition, so I thought I give it a go to create some cinematics from the concept art and level screenshots of the original game – this time with the full power of Unreal Engine 5. (As an aside: wouldn’t it be great if Bioware was allowed to go back to Unreal for Dragon Age 4? I mean, c’mon! EA, cut them some slack!) Please NOTE: I am not affiliated with Bioware in any way. This is a FANMADE cinematic tech DEMO inspired by Dragon Age Inquisition - it does not use any assets from the game itself, and as such, does not - and is not supposed to - match up one-to-one to the original. In full fairness, Dragon Age: Inquisition came out in 2014, so obviously the technology for video game real-time graphics has developed substantially since then – and not to mention that it used an entirely different game engine (Frostbite 3). With that said, obviously the lighting, models etc… aren’t going to match up 100%, and with Na
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