This concludes the videos in this series of tutorials. If you have followed along till this last one, that’s cool. It means you are ready to unwrap the UV space of the animated package from the last tutorial; you will learn how to take the package into the UV edit layout in C4D to unwrap it, save the texture for painting in Photoshop, and bring it back into Cinema 4D to texture and render.
If you haven’t followed up to this stage, please pause this video and use the link below here or the Cards up corner to watch the first two videos
C4D | . #A1 | Liquid Simulation with Realflow
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