CGC Classic: Rigging Eye Pupils (Blender 2.6)
In this Blender tutorial we show you how to use driven shape-keys to dilate the pupil of an eye. The tutorial also demonstrates how to use custom b...
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CGC Classic: Game Ready Fire Hydrant Pt. 4 - Diffuse, Specular, Normal Maps (Blender 2.6)
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CGC Classic: Game Ready Fire Hydrant Pt. 3 - Baking Normals and AO (Blender 2.6)
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