RPCS3 - Major Graphical Fixes | God of War 3/Ascension, inFamous 2, The Darkness & more!

Over the past few months, kd-11 has made a slew of changes improving RPCS3’s accuracy which have fixed many graphical issues including those seen in God of War 3/Ascension, Infamous 2/FoB, Dante’s Inferno, Demon’s Souls and more! These changes have even made some PS3 or Console exclusives Playable on RPCS3 such as The Darkness! All changes shown were made by kd-11, and mostly from two changesets, which affected AAA Exclusives and multiplatform games alike. A new Precise ZCULL setting has been added to RPCS3 (on by default) which fixes some culling issues (broken skybox in Dante’s Inferno, Sun shining through objects in Demon’s Souls and some lights in Killzone 2 & 3 are no-longer visible through objects. Precise ZCULL also fixes games that relied on accurate area distance tracking to calculate values for bloom, blur and other post-processing effects which resulted in issues like The Darkness being far too bright, or One Piece: Pirate Warriors having broken Blur.
Back to Top