Texturing Pro Tip: Creating texture variations in Substance Painter using Anchor Points

A Substance Painter trick everyone needs to know! Learn how to quickly generate a wide range of texture variations for any 3D asset using anchor points. 00:00 - intro 01:09 - starting the outer watch band 03:18 - starting the inside watch band 07:25- using transform filter to average the colors 13:38- Instances layers 15:10- working on the LED screen Subscribe to the channel: @ LET’S CONNECT Instagram: Twitter: LinkedIn: #substancepainter #adobe #texture
Back to Top